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follow the yellow brick road!

Jul 13

narrative problems

these are a lot of semi-disparate thoughts but I’m going to try to concatenate them as well as possible:

Chapter One:

In thinking about GTD (Getting Things Done): a lot of y’all folks that I hang out with use this system.  I am somewhat in awe of how effective you are; I’m not sure what the correlation/causation relation is with effectiveness and GTD, but I’m pretty sure that in some way they’re linked.  I can’t do GTD; I don’t want to do GTD (except maybe for tasks I don’t care about at all).  Why?  arrkay and I talked about this a bit, and it ties in with Chapter Two of this blog post: GTD is highly non-narrative, and non-narrativity causes littlewidget some serious kernel panic.  ;)

Chapter Two:

Okay, I recognize that life is non-narrative.  Things in real life don’t really arc or resolve ever; they barely ever even move forward.  If you’re lucky, your life doesn’t slide slowly and disturbingly backward; if you’re very lucky and you work very hard, you might be able to drag things forward somewhat.  But certainly nothing develops in a traditionally plotlike way.  I know this, but I don’t particularly like it.  Part of what’s so upsetting about being in a liminal state is being in a state with no narrative at all, not even a treading-water type narrative.  Everything is disruption, everything feels at random.  Things are broken down into action items; things get accomplished, but not as a part of a larger whole (except perhaps a whole still in potentia).  Most of the time I struggle to make things in my life as narrative as possible.  I don’t mean this in the soap-opera way; I just mean that I try to maintain plot threads and encourage them to develop; also, if I’m going to introduce a subplot, I like it to stick around for a while.

Chapter Three:

GTD (and most organizational systems) break down the larger narrative structure (such as it is) of life until it no longer resembles a story but instead a set of elements which can be put together in one or another different ways (this I call the tinkertoy effect).  Using organizational systems like this makes me feel pretty off-kilter.  A good story, after all, should feel both surprising and inevitable: the tinkertoy effect turns my world all topsy-turvey not because it reveals the end of the story (I’m the author, after all), but by vivisecting its elements in such a way that they stop looking inevitable at all.  It frightens me.

Chapter Four:

I need an organizational system.  My life is kinda in shambles.  There are a lot of things to get done.  But being off-kilter, in my experience, actually contributes to the shambles!  And if  non-narrative organizational systems like GTD make me feel so off-kilter, they can’t really help me with the shambles (which might at this point, post car-crash*, be described actually as “shimbles”) that is (are?) my life at the mo’.  So! obviously, I need to develop a narrative organizational system.

To Be Continued.  In the next installment: GTD for the storyteller.

*I crashed my car today. It sucked. total shimbles.


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